Slug throwers are a lot like standard firearms but do not use gunpowder. They use ionized lead coated uranium bullets and fire with a combination of magnetic acceleration like a railgun and the release of highly compressed gas. This weapon is from an era where batteries do not yet have the energy density to power a fully magnetic accelerated weapon at the small arms scale.
The projectile from a slug thrower is very similar to a standard 9mm gunpowder round, but are smaller, denser, and faster. The advantage is that it has almost no mechanical parts, thus requires none of the grease that tends to boil away in a low pressure environment. Thus they are easier to maintain and can be operated in space. They are also very easy to mass produce and are therefore cheap without the usual pitfalls of being "cheap." The magnetic system also provides a very high spin, stabilizing the flight and increasing its accuracy over standard firearms.
All slug-throwers are semiautomatic. Some have autofire options. A standard clip contains ten rounds and enough power and gas to fire them all. When reloading a clip, it must also be recharged with both gas and electricity. This is usually accomplished with a base station, but there are fanny packs that cam do this. Simply insert a spent clip and retrieve a recharged and reloaded one. The spent clip is automatically loaded and charged. It is usually lighter to carry many extra clips, however.
Slug Thrower: 2d6 ballistic, 50ft range increments, Semiautomatic, 10 round magazine, Small, 2 lbs.
Slug Throwers
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